000 01548nam a22002417a 4500
005 20250212124455.0
008 250212b |||||||| |||| 00| 0 eng d
020 _a9781529527483
037 _cPurchased
_nPrism books, Kadavanthra
041 _aEnglish
082 _aF
_bMAR/DA
100 _aMarisha Pessl
245 _aDARKLY
250 _a1
260 _aLondon
_bWalker Books
_c2024
300 _g407
500 _a What would you kill for? The New York Times bestselling author of Night Film spins a twisted web in this masterful YA psychological thriller about the dark legacy of a notorious games designer. A seemingly ordinary high school student. A mysterious summer internship. And a legendary games designer, now dead. When an ad for an internship with the Louisiana Veda Foundation appears, Arcadia 'Dia' Gannon rushes to apply. Veda's game-making empire, Darkly, was renowned for its ingenious and terrifying games back in the day and Dia is as obsessed with them as anyone. The remaining games are priced like highly sought-after works of art, with the rarest and most notorious commanding tens of millions of dollars at auction. Now, Dia is thrust into the enigmatic heart of the operation. But who are these other interns? Why do they all seem to have something to hide? And why was she really chosen? It soon becomes clear that this summer will be the most twisted Darkly game of all.
650 _aPsychological Thriller
650 _aThriller
650 _aNovel
942 _cLEN
942 _2ddc
999 _c194638
_d194638